![]() ( Renaissance EQ).Įxample 1a is the guitar sound through an overdriven PRS V9 amp sim. 1).įigure 1: High- and low-frequency rolloffs before the amp sim can give a sweeter and tighter sound. Also, rolling off the lowest frequencies can tighten up the bottom end (fig. With distorted sounds (especially high-gain ones), you can sweeten your tone by imitating the physical world and rolling off some high frequencies before the amp sim. ![]() The instrument input on most audio interfaces doesn’t load down your guitar, so your amp sim picks up the guitar’s full fidelity. With physical amps, these kinds of signals create a creamy tone because distorting high frequencies can add a harsh sound quality. Long cables may reduce high-frequency response, and some effects (particularly fuzz boxes) deliberately load down the guitar’s pickups to reduce high frequencies. Guitars with passive pickups interact with amps, effects and cables. Now let’s move on to getting the BEST SOUND from your amp sims. (And if your ears are normally 3 feet or so from your monitors, using headphones eliminates 3 ms of latency.) Consider that sound travels about 1 foot per millisecond-I’ve never heard a guitarist say that playing on stage doesn’t feel right because they’re 10 feet away from their amp. With modern computers and interfaces, latency should be under 10 ms. ![]() Myth #3: Amp sims have latency, so they don’t “feel” right. It’s no different with amp sims: you need to tweak them for the best results. Furthermore, many iconic guitar sounds relied on studio rack gear during mixdown. Myth #2: Like physical amps, amp sims should be plug-and-play.īut even physical amps aren’t plug-and-play! Getting a good sound in the studio takes effort: it’s crucial to choose the right mics, position them correctly, and determine where an amp sounds best in an acoustical space. In blind tests, listeners can rarely (and sometimes never) tell the difference between the sound of a recorded physical amp and a recorded amp sim. True – standing on stage with two 12” speakers flapping your pants at high volume levels, compared to listening over 6” studio monitors at low levels, won’t sound the same. Myth #1: Amp sims don’t sound like “the real thing.” Amp sims are a welcome solution, but before exploring how to get the most out of them, let’s bust some amp sim myths! So many parameters, so little time.When recording guitars, you can get BOTH realistic amp/room tone and the convenience of a plugin VST! Learn these essential tips to recording impeccable-sounding guitar parts with amp sims.Ĭranking up amps to get your tone is fun but usually not practical in home studios. More experimentation, methinks, although I often end up chasing my tail. I've always tended to turn Sag to the minimum and leave everything else at default. Yes the 20/20 is surprisingly loud - I rarely run it over 5. I've just upgraded to FW11 and have yet to try it out - maybe it will help. I get the feeling it would tend to add less of everything - both good and bad. Is anyone aware of an IR like that, and how I might get a hold of it? It makes me wonder if there was some way to add whatever-it-is that the cab sims add, without also adding the frequency curve. Overall, adding the cab sims is not an improvement - the extra vibrancy is more than offset by the attenuation of frequencies. Yes, I don't mind breaking convention if it works for my ears. That might be something to do with it, I suppose. I should add that I audition most of my patches at quite low volume at home.
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